Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Flex · 48 days ago
18 / 8 / 9
K / D / A
87.1%
Kill participation
1,375.3
Damage / min
19,159g
554.8 gold / min
36
12 placed · 7 cleared
231
6.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRahiBe Teresâ#TR1
Malphite · Top
1 / 5 / 7
25.8% KP
18,363
15.6% share
10,952g
240 CS · 6.9/m
Akûma Undomîell#yula
Master Yi · Jungle
18 / 8 / 9
87.1% KP
47,494
40.3% share
19,159g
231 CS · 6.7/m
Jâæger#MKA
Lissandra · Mid
0 / 14 / 15
48.4% KP
22,429
19% share
10,707g
185 CS · 5.4/m
Aurelion SAĞ#3197
Aurelion Sol · ADC
12 / 8 / 9
67.7% KP
24,885
21.1% share
17,040g
238 CS · 6.9/m
yuulu#akuma
Yuumi · Support
0 / 5 / 28
90.3% KP
4,826
4.1% share
9,764g
14 CS · 0.4/m
Red side
VictoryTazeÇekmiş Erkek#1907
Sion · Top
2 / 3 / 12
35% KP
20,116
15.3% share
11,217g
204 CS · 5.9/m
monochrome#2806
Lee Sin · Jungle
10 / 8 / 17
67.5% KP
22,637
17.2% share
15,359g
227 CS · 6.6/m
see you soon#2701
Syndra · Mid
14 / 5 / 14
70% KP
46,532
35.4% share
17,430g
305 CS · 8.8/m
世界中に笑われても utsu p#鬱P鬱P鬱
Kai'Sa · ADC
12 / 4 / 15
67.5% KP
33,906
25.8% share
18,928g
298 CS · 8.6/m
kaskimi geri ver#3162
Nautilus · Support
2 / 11 / 27
72.5% KP
8,139
6.2% share
10,377g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
