Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 47 days ago
14 / 7 / 0
K / D / A
46.7%
Kill participation
680.5
Damage / min
16,856g
550.5 gold / min
32
4 placed · 10 cleared
227
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHz ŞAHBATUR#TR11
Cho'Gath · Top
7 / 4 / 6
40.6% KP
20,950
22.2% share
12,250g
234 CS · 7.6/m
Solez#62515
Aurelion Sol · Jungle
8 / 6 / 6
43.8% KP
20,890
22.1% share
12,530g
207 CS · 6.8/m
Runa#emo
Mel · Mid
7 / 8 / 6
40.6% KP
18,121
19.2% share
11,082g
215 CS · 7/m
geto#zxc
Lucian · ADC
8 / 9 / 7
46.9% KP
26,810
28.3% share
15,139g
256 CS · 8.4/m
Isyutaru#アイス
Nami · Support
2 / 4 / 18
62.5% KP
7,811
8.3% share
8,968g
23 CS · 0.8/m
Red side
Victorychasing heights#RANK1
Camille · Top
4 / 8 / 3
23.3% KP
19,164
18.9% share
13,778g
245 CS · 8/m
Akûma Undomîell#yula
Master Yi · Jungle
14 / 7 / 0
46.7% KP
20,836
20.5% share
16,856g
227 CS · 7.4/m
Zûser#TR1
Xerath · Mid
2 / 3 / 18
66.7% KP
33,195
32.7% share
11,597g
191 CS · 6.2/m
korboyce#1112
Tristana · ADC
9 / 4 / 0
30% KP
18,231
18% share
16,494g
315 CS · 10.3/m
Xsicy#000
Blitzcrank · Support
1 / 10 / 11
40% KP
10,075
9.9% share
8,716g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
