Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 46 days ago
20 / 2 / 7
K / D / A
84.4%
Kill participation
1,373.9
Damage / min
16,040g
684 gold / min
10
8 placed · 0 cleared
162
6.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBW NomNom#SSS
Darius · Top
2 / 2 / 2
23.5% KP
12,776
22.3% share
9,079g
170 CS · 7.2/m
meto#JGJG
Locke · Jungle
7 / 5 / 4
64.7% KP
11,061
19.3% share
10,754g
162 CS · 6.9/m
trauma#4you
Qiyana · Mid
6 / 9 / 5
64.7% KP
20,462
35.8% share
8,785g
157 CS · 6.7/m
skywalker#1907
Yunara · ADC
2 / 7 / 1
17.6% KP
7,549
13.2% share
8,939g
186 CS · 7.9/m
Memati#SFK
Thresh · Support
0 / 9 / 7
41.2% KP
5,366
9.4% share
6,076g
47 CS · 2/m
Red side
VictoryDobur Vecher#1310
Jax · Top
3 / 6 / 0
9.4% KP
7,130
9.5% share
8,663g
170 CS · 7.2/m
2012#null
Lee Sin · Jungle
3 / 5 / 10
40.6% KP
12,014
16.1% share
9,154g
156 CS · 6.7/m
İndica Amnesia#TR1
Lux · Mid
0 / 4 / 7
21.9% KP
8,880
11.9% share
7,521g
167 CS · 7.1/m
Akûma Undomîell#yula
Katarina · ADC
20 / 2 / 7
84.4% KP
32,218
43.1% share
16,040g
162 CS · 6.9/m
Orihime#mirai
Sona · Support
6 / 2 / 18
75% KP
14,435
19.3% share
8,816g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
