Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 44 days ago
22 / 7 / 9
K / D / A
62%
Kill participation
1,727.1
Damage / min
20,258g
669.7 gold / min
18
11 placed · 1 cleared
217
7.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe İnsâne#King
Ambessa · Top
5 / 12 / 6
30.6% KP
18,313
16.9% share
11,117g
171 CS · 5.7/m
Kürdoya Tekme#TR1
Kha'Zix · Jungle
16 / 8 / 5
58.3% KP
36,421
33.7% share
16,710g
190 CS · 6.3/m
Eyvallahsız#0000
Twisted Fate · Mid
8 / 9 / 9
47.2% KP
23,571
21.8% share
12,800g
184 CS · 6.1/m
JadGo#TR1
Vladimir · ADC
5 / 8 / 7
33.3% KP
18,154
16.8% share
13,248g
238 CS · 7.9/m
Axlope#2306
Leona · Support
2 / 13 / 12
38.9% KP
11,731
10.8% share
8,655g
39 CS · 1.3/m
Red side
VictoryTB Azir#TR0
Azir · Top
9 / 7 / 8
34% KP
38,362
25.9% share
14,925g
257 CS · 8.5/m
Thimnack#3957
Qiyana · Jungle
9 / 9 / 10
38% KP
27,718
18.7% share
16,207g
241 CS · 8/m
TEK GERCEK NUNU#3131
Nunu & Willump · Mid
7 / 6 / 19
52% KP
18,248
12.3% share
12,672g
169 CS · 5.6/m
Akûma Undomîell#yula
Katarina · ADC
22 / 7 / 9
62% KP
52,246
35.3% share
20,258g
217 CS · 7.2/m
Sanguis#MİDSC
Janna · Support
3 / 8 / 26
58% KP
11,555
7.8% share
10,407g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
