Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 43 days ago
6 / 5 / 15
K / D / A
58.3%
Kill participation
786
Damage / min
14,303g
421.7 gold / min
38
6 placed · 8 cleared
208
6.1 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryREVΩXA#gOLD
Mordekaiser · Top
12 / 4 / 3
41.7% KP
33,013
24.5% share
14,023g
178 CS · 5.2/m
Akûma Undomîell#yula
Sylas · Jungle
6 / 5 / 15
58.3% KP
26,657
19.8% share
14,303g
208 CS · 6.1/m
Old Faker#9102
Viktor · Mid
8 / 3 / 8
44.4% KP
30,869
22.9% share
15,025g
285 CS · 8.4/m
Marco Asensio#M21A
Ezreal · ADC
8 / 4 / 13
58.3% KP
36,078
26.8% share
16,377g
265 CS · 7.8/m
durumlar vahim#1234
Leona · Support
2 / 5 / 16
50% KP
8,133
6% share
10,516g
34 CS · 1/m
Red side
DefeatPavard#666
Shen · Top
3 / 5 / 5
38.1% KP
15,146
12.9% share
10,635g
209 CS · 6.2/m
ihbar sırası#sende
Lee Sin · Jungle
0 / 11 / 4
19% KP
15,880
13.5% share
9,958g
180 CS · 5.3/m
emınem#3162
Hwei · Mid
3 / 6 / 6
42.9% KP
27,108
23.1% share
12,571g
279 CS · 8.2/m
zoycade#zrv
Kai'Sa · ADC
13 / 7 / 2
71.4% KP
46,669
39.7% share
21,974g
322 CS · 9.5/m
oren#451
Braum · Support
2 / 7 / 13
71.4% KP
12,788
10.9% share
9,513g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
