Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 42 days ago
11 / 4 / 9
K / D / A
62.5%
Kill participation
1,207.8
Damage / min
12,932g
603.8 gold / min
15
6 placed · 3 cleared
164
7.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatİÇERİM ŞARABI#NTC
Gragas · Top
4 / 6 / 2
42.9% KP
16,381
32.8% share
9,134g
178 CS · 8.3/m
ayakcanawarı#mmmhh
Jarvan IV · Jungle
1 / 7 / 8
64.3% KP
5,022
10.1% share
6,857g
106 CS · 4.9/m
borderline#十十十
Yone · Mid
3 / 5 / 4
50% KP
10,135
20.3% share
8,459g
182 CS · 8.5/m
elonda dans#q77
Lucian · ADC
3 / 8 / 5
57.1% KP
11,690
23.4% share
8,610g
152 CS · 7.1/m
gozdebabapro#2005
Nami · Support
3 / 6 / 7
71.4% KP
6,684
13.4% share
7,141g
21 CS · 1/m
Red side
VictoryDEVLET#DEV
Garen · Top
6 / 3 / 1
21.9% KP
17,035
20.6% share
10,761g
200 CS · 9.3/m
trauma#4you
Qiyana · Jungle
12 / 1 / 1
40.6% KP
19,476
23.6% share
14,492g
228 CS · 10.6/m
SugarDaddyyyy#TR1
Malzahar · Mid
2 / 1 / 3
15.6% KP
14,043
17% share
9,213g
182 CS · 8.5/m
Akûma Undomîell#yula
Katarina · ADC
11 / 4 / 9
62.5% KP
25,867
31.3% share
12,932g
164 CS · 7.7/m
Runa#emo
Lulu · Support
1 / 5 / 16
53.1% KP
6,228
7.5% share
7,412g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
