Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 41 days ago
20 / 8 / 15
K / D / A
66%
Kill participation
1,513.3
Damage / min
17,338g
648.1 gold / min
15
6 placed · 4 cleared
168
6.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChiefea#TR1
Urgot · Top
4 / 10 / 6
38.5% KP
20,110
17.1% share
10,331g
187 CS · 7/m
Wonder of U#1763
Hecarim · Jungle
2 / 10 / 9
42.3% KP
19,709
16.7% share
11,772g
201 CS · 7.5/m
SANSARSALVO18#Finn
Mel · Mid
14 / 5 / 2
61.5% KP
42,026
35.7% share
15,314g
224 CS · 8.4/m
DIE TRYING#2 2
Draven · ADC
6 / 13 / 3
34.6% KP
25,456
21.6% share
12,454g
186 CS · 7/m
PAMPAL#177
Rell · Support
0 / 15 / 15
57.7% KP
10,548
9% share
7,214g
13 CS · 0.5/m
Red side
VictorySaki#Medic
Aatrox · Top
9 / 6 / 10
35.8% KP
29,534
22.5% share
11,582g
193 CS · 7.2/m
recepivedik2#fntas
Zac · Jungle
13 / 4 / 21
64.2% KP
30,814
23.5% share
14,146g
207 CS · 7.7/m
eurys#神殺し
Ahri · Mid
9 / 4 / 8
32.1% KP
20,548
15.7% share
11,670g
189 CS · 7.1/m
Akûma Undomîell#yula
Katarina · ADC
20 / 8 / 15
66% KP
40,482
30.9% share
17,338g
168 CS · 6.3/m
Isyutaru#アイス
Yuumi · Support
2 / 4 / 34
67.9% KP
9,812
7.5% share
9,214g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
