Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 37 days ago
9 / 6 / 10
K / D / A
63.3%
Kill participation
839.8
Damage / min
13,073g
492.4 gold / min
35
11 placed · 0 cleared
172
6.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDEVLET#DEV
Jax · Top
5 / 9 / 0
25% KP
22,505
28.1% share
9,748g
192 CS · 7.2/m
DH Ata#369
Viego · Jungle
6 / 10 / 4
50% KP
17,466
21.8% share
11,376g
182 CS · 6.9/m
carlos alcaraz#038
LeBlanc · Mid
5 / 3 / 2
35% KP
17,430
21.8% share
9,931g
186 CS · 7/m
geto#zxc
Sivir · ADC
3 / 5 / 4
35% KP
18,885
23.6% share
12,027g
240 CS · 9/m
erkek flashi#xxx
Yuumi · Support
1 / 3 / 8
45% KP
3,712
4.6% share
7,218g
18 CS · 0.7/m
Red side
Victorychasing heights#RANK1
Fiora · Top
5 / 3 / 4
30% KP
19,239
20.6% share
12,468g
222 CS · 8.4/m
Akûma Undomîell#yula
Master Yi · Jungle
9 / 6 / 10
63.3% KP
22,297
23.9% share
13,073g
172 CS · 6.5/m
Misa#Rus7
Seraphine · Mid
5 / 6 / 15
66.7% KP
16,245
17.4% share
9,862g
137 CS · 5.2/m
InsertIn#356
Caitlyn · ADC
8 / 3 / 8
53.3% KP
28,538
30.6% share
15,104g
228 CS · 8.6/m
プンプン#おやすみお
Janna · Support
3 / 2 / 18
70% KP
6,907
7.4% share
9,444g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
