Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Flex · 37 days ago
13 / 8 / 4
K / D / A
56.7%
Kill participation
1,130.4
Damage / min
16,079g
541.1 gold / min
20
5 placed · 5 cleared
195
6.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDeoqonell#4444
Nasus · Top
4 / 5 / 5
30% KP
20,069
22.5% share
12,480g
212 CS · 7.1/m
HUGO JG DİFF#TR1
Briar · Jungle
7 / 3 / 4
36.7% KP
10,612
11.9% share
14,031g
215 CS · 7.2/m
Aurelion SAĞ#3197
Aurelion Sol · Mid
5 / 4 / 9
46.7% KP
17,400
19.5% share
13,118g
245 CS · 8.2/m
Akûma Undomîell#yula
Master Yi · ADC
13 / 8 / 4
56.7% KP
33,592
37.6% share
16,079g
195 CS · 6.6/m
RahiBe Teresâ#TR1
Yuumi · Support
1 / 4 / 17
60% KP
7,677
8.6% share
9,961g
18 CS · 0.6/m
Red side
Defeatruç#ruçan
Gragas · Top
1 / 7 / 7
33.3% KP
30,220
30.4% share
10,634g
234 CS · 7.9/m
40 cm long#TR1
Wukong · Jungle
7 / 7 / 6
54.2% KP
15,957
16.1% share
13,124g
212 CS · 7.1/m
İnari#ahri1
Ahri · Mid
8 / 4 / 7
62.5% KP
29,129
29.3% share
14,779g
292 CS · 9.8/m
Vega#Emrhn
Jhin · ADC
7 / 5 / 7
58.3% KP
18,754
18.9% share
12,928g
209 CS · 7/m
Barbie#Miwa
Janna · Support
1 / 7 / 14
62.5% KP
5,326
5.4% share
7,973g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
