Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Flex · 36 days ago
17 / 6 / 16
K / D / A
75%
Kill participation
1,401.7
Damage / min
22,925g
719.8 gold / min
21
11 placed · 4 cleared
307
9.6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjust yuumi#storm
Malphite · Top
9 / 3 / 6
41.7% KP
31,404
22.7% share
14,484g
244 CS · 7.7/m
Geri Geldim Aq#000
Rengar · Jungle
9 / 8 / 13
61.1% KP
34,149
24.7% share
14,771g
215 CS · 6.8/m
ChamuR#1907
Anivia · Mid
14 / 9 / 7
58.3% KP
39,453
28.5% share
14,617g
205 CS · 6.4/m
borderline#十十十
Xayah · ADC
2 / 12 / 11
36.1% KP
22,338
16.1% share
12,119g
241 CS · 7.6/m
Aranyel#4587
Nautilus · Support
2 / 12 / 17
52.8% KP
11,140
8% share
9,364g
27 CS · 0.8/m
Red side
VictoryDeoqonell#4444
Nasus · Top
5 / 6 / 9
31.8% KP
18,212
13.8% share
13,818g
257 CS · 8.1/m
HUGO JG DİFF#TR1
Briar · Jungle
18 / 9 / 5
52.3% KP
37,428
28.3% share
19,352g
201 CS · 6.3/m
Aurelion SAĞ#3197
Lissandra · Mid
2 / 11 / 14
36.4% KP
20,072
15.2% share
12,031g
207 CS · 6.5/m
Akûma Undomîell#yula
Zeri · ADC
17 / 6 / 16
75% KP
44,645
33.8% share
22,925g
307 CS · 9.6/m
RahiBe Teresâ#TR1
Yuumi · Support
2 / 4 / 37
88.6% KP
11,886
9% share
10,408g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
