Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Flex · 36 days ago
10 / 12 / 8
K / D / A
72%
Kill participation
1,402.5
Damage / min
12,537g
507.2 gold / min
11
3 placed · 1 cleared
143
5.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDeoqonell#4444
Malphite · Top
0 / 6 / 2
8% KP
10,889
11.8% share
6,795g
153 CS · 6.2/m
HUGO JG DİFF#TR1
Briar · Jungle
4 / 7 / 12
64% KP
16,466
17.9% share
11,538g
177 CS · 7.2/m
Aurelion SAĞ#3197
Aurelion Sol · Mid
8 / 5 / 4
48% KP
24,162
26.2% share
11,294g
196 CS · 7.9/m
Akûma Undomîell#yula
Katarina · ADC
10 / 12 / 8
72% KP
34,665
37.6% share
12,537g
143 CS · 5.8/m
RahiBe Teresâ#TR1
Yuumi · Support
3 / 11 / 18
84% KP
6,017
6.5% share
7,439g
11 CS · 0.4/m
Red side
VictoryHi Im ByKinqest#TR1
Mordekaiser · Top
5 / 2 / 0
12.2% KP
17,611
18.1% share
12,038g
236 CS · 9.5/m
DÖLMATİK#3DÖL1
Cho'Gath · Jungle
4 / 5 / 14
43.9% KP
14,407
14.8% share
10,018g
170 CS · 6.9/m
Undisputed#123
Akali · Mid
14 / 2 / 7
51.2% KP
23,120
23.7% share
13,194g
178 CS · 7.2/m
ATALANTA Emre#Aphe
Tristana · ADC
18 / 8 / 8
63.4% KP
30,524
31.3% share
15,013g
172 CS · 7/m
Ćanøpus#TR1
Nautilus · Support
0 / 9 / 33
80.5% KP
11,751
12.1% share
9,587g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
