Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 36 days ago
22 / 5 / 6
K / D / A
65.1%
Kill participation
1,620.3
Damage / min
21,608g
795.4 gold / min
17
9 placed · 3 cleared
238
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeaterinc gercek#88888
Tryndamere · Top
8 / 12 / 10
39.1% KP
29,306
26% share
11,868g
190 CS · 7/m
Altis#TR2
Jarvan IV · Jungle
10 / 9 / 15
54.3% KP
18,753
16.6% share
13,755g
163 CS · 6/m
Xedz#TR1
Locke · Mid
13 / 5 / 5
39.1% KP
21,688
19.2% share
13,433g
168 CS · 6.2/m
Korigato#Gato
Jhin · ADC
9 / 7 / 9
39.1% KP
21,800
19.3% share
12,360g
196 CS · 7.2/m
carlos alcaraz#038
LeBlanc · Support
6 / 10 / 21
58.7% KP
21,138
18.8% share
9,989g
48 CS · 1.8/m
Red side
VictoryÜfürükçü#Kog
Kog'Maw · Top
10 / 13 / 3
30.2% KP
35,126
25.7% share
12,273g
175 CS · 6.4/m
durumlar vahim#1234
Graves · Jungle
5 / 9 / 6
25.6% KP
16,430
12% share
12,293g
206 CS · 7.6/m
Shigaraki#MRT
Viktor · Mid
2 / 8 / 6
18.6% KP
20,765
15.2% share
9,580g
182 CS · 6.7/m
Akûma Undomîell#yula
Katarina · ADC
22 / 5 / 6
65.1% KP
44,017
32.2% share
21,608g
238 CS · 8.8/m
dengim değilsin#ozzy
Zoe · Support
4 / 11 / 14
41.9% KP
20,449
14.9% share
10,065g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
