Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 36 days ago
8 / 12 / 9
K / D / A
36.2%
Kill participation
1,104.3
Damage / min
11,785g
418.2 gold / min
13
7 placed · 3 cleared
161
5.7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChoice#AURA
Kennen · Top
14 / 4 / 6
42.6% KP
32,412
21.6% share
13,632g
164 CS · 5.8/m
Desert Guardian#TR12
Sylas · Jungle
5 / 12 / 11
34% KP
23,432
15.6% share
10,827g
151 CS · 5.4/m
Korigato#Gato
Gangplank · Mid
10 / 11 / 8
38.3% KP
39,140
26.1% share
13,849g
217 CS · 7.7/m
kaiataturk#kai
Yasuo · ADC
17 / 8 / 5
46.8% KP
44,201
29.5% share
18,234g
253 CS · 9/m
Prophet#HON
Rell · Support
1 / 13 / 19
42.6% KP
10,687
7.1% share
8,898g
26 CS · 0.9/m
Red side
Defeatcr789789#TR1
Aatrox · Top
6 / 12 / 5
23.4% KP
22,373
17.8% share
10,729g
165 CS · 5.9/m
Yaranamamyavrum#1907
Cho'Gath · Jungle
7 / 4 / 8
31.9% KP
22,003
17.5% share
13,206g
247 CS · 8.8/m
Akûma Undomîell#yula
Katarina · Mid
8 / 12 / 9
36.2% KP
31,123
24.8% share
11,785g
161 CS · 5.7/m
Neo ZeTHRIV#TR1
Lucian · ADC
8 / 12 / 14
46.8% KP
25,451
20.3% share
13,302g
203 CS · 7.2/m
Burger Ping#KTV
Pyke · Support
18 / 7 / 12
63.8% KP
24,642
19.6% share
13,868g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
