Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 36 days ago
2 / 7 / 4
K / D / A
50%
Kill participation
531
Damage / min
8,551g
396.8 gold / min
20
8 placed · 3 cleared
170
7.9 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySON S2C#TR112
Nasus · Top
11 / 0 / 3
35.9% KP
19,437
20.8% share
12,913g
205 CS · 9.5/m
glaza#xxxx
Ekko · Jungle
10 / 3 / 11
53.8% KP
19,542
21% share
12,400g
184 CS · 8.5/m
wayb#gltkn
Katarina · Mid
10 / 2 / 7
43.6% KP
23,882
25.6% share
11,069g
163 CS · 7.6/m
Ryke#5757
Syndra · ADC
7 / 4 / 12
48.7% KP
22,756
24.4% share
11,460g
156 CS · 7.2/m
Supportçu Teyze#TR1
Alistar · Support
1 / 3 / 25
66.7% KP
7,646
8.2% share
7,791g
25 CS · 1.2/m
Red side
DefeatKaiz3n#000
Vladimir · Top
1 / 6 / 2
25% KP
15,518
26.8% share
7,078g
172 CS · 8/m
devn#0000
Hecarim · Jungle
3 / 9 / 3
50% KP
12,463
21.6% share
8,960g
169 CS · 7.8/m
hide on bush#TEXAS
Locke · Mid
5 / 8 / 1
50% KP
11,821
20.5% share
9,082g
129 CS · 6/m
Akûma Undomîell#yula
Master Yi · ADC
2 / 7 / 4
50% KP
11,443
19.8% share
8,551g
170 CS · 7.9/m
Akai me no XaXa#SOL
Braum · Support
1 / 9 / 6
58.3% KP
6,559
11.3% share
5,828g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
