Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 36 days ago
12 / 6 / 5
K / D / A
47.2%
Kill participation
710.1
Damage / min
13,470g
529.3 gold / min
25
3 placed · 4 cleared
172
6.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLİSELİM#CKO
Yone · Top
7 / 8 / 4
47.8% KP
28,226
28% share
10,152g
154 CS · 6.1/m
lmkansiz#Оля
Naafiri · Jungle
5 / 9 / 6
47.8% KP
13,088
13% share
10,154g
160 CS · 6.3/m
dengim değilsin#ozzy
Zoe · Mid
4 / 5 / 6
43.5% KP
21,942
21.7% share
10,522g
205 CS · 8.1/m
Iygnvi2#1723
Viktor · ADC
6 / 6 / 4
43.5% KP
25,658
25.4% share
11,765g
178 CS · 7/m
Ryke#5757
Jarvan IV · Support
1 / 9 / 12
56.5% KP
12,073
12% share
7,887g
90 CS · 3.5/m
Red side
VictoryKARAÇALI#1772
Warwick · Top
8 / 6 / 5
36.1% KP
29,380
29.5% share
12,940g
209 CS · 8.2/m
Akûma Undomîell#yula
Master Yi · Jungle
12 / 6 / 5
47.2% KP
18,071
18.1% share
13,470g
172 CS · 6.8/m
bleeding heart#2222
Ekko · Mid
9 / 6 / 6
41.7% KP
26,718
26.8% share
12,903g
203 CS · 8/m
Fuji#富士山
Varus · ADC
6 / 3 / 4
27.8% KP
16,495
16.5% share
14,131g
253 CS · 9.9/m
Vespera#kitty
Seraphine · Support
1 / 2 / 14
41.7% KP
9,031
9.1% share
8,400g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
