Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 35 days ago
17 / 3 / 4
K / D / A
53.8%
Kill participation
1,313.5
Damage / min
14,877g
633.5 gold / min
13
8 placed · 0 cleared
205
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOlaf Gelirse Kaç#1907
Yone · Top
0 / 9 / 0
0% KP
9,102
14.3% share
5,927g
134 CS · 5.7/m
Exry#TR2
Qiyana · Jungle
5 / 6 / 2
46.7% KP
14,156
22.3% share
10,871g
163 CS · 6.9/m
Trysolvie#TR1
Ryze · Mid
2 / 6 / 3
33.3% KP
13,424
21.1% share
8,490g
212 CS · 9/m
IEXECUTENERDS#TR1
Kai'Sa · ADC
5 / 9 / 7
80% KP
23,443
36.9% share
11,556g
185 CS · 7.9/m
Opilio Steatoda#1315
Soraka · Support
3 / 9 / 8
73.3% KP
3,488
5.5% share
7,093g
25 CS · 1.1/m
Red side
VictoryHUGO JG DİFF#TR1
Mordekaiser · Top
8 / 0 / 6
35.9% KP
17,185
19.9% share
12,640g
230 CS · 9.8/m
RahiBe Teresâ#TR1
Amumu · Jungle
1 / 3 / 12
33.3% KP
7,890
9.1% share
9,533g
159 CS · 6.8/m
Akûma Undomîell#yula
Katarina · Mid
17 / 3 / 4
53.8% KP
30,846
35.7% share
14,877g
205 CS · 8.7/m
Aurelion SAĞ#3197
Aurelion Sol · ADC
8 / 5 / 7
38.5% KP
19,748
22.9% share
12,878g
208 CS · 8.9/m
Yavru Geyik#zehir
Poppy · Support
5 / 4 / 10
38.5% KP
10,643
12.3% share
8,540g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
