Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Flex · 35 days ago
6 / 9 / 7
K / D / A
52%
Kill participation
877
Damage / min
12,927g
463.6 gold / min
27
8 placed · 6 cleared
235
8.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHUGO JG DİFF#TR1
Mordekaiser · Top
9 / 4 / 4
52% KP
23,075
23.7% share
12,459g
211 CS · 7.6/m
RahiBe Teresâ#TR1
Wukong · Jungle
6 / 3 / 11
68% KP
17,742
18.2% share
12,412g
197 CS · 7.1/m
Aurelion SAĞ#3197
Lissandra · Mid
3 / 5 / 13
64% KP
22,635
23.2% share
10,658g
220 CS · 7.9/m
Akûma Undomîell#yula
Kalista · ADC
6 / 9 / 7
52% KP
24,454
25.1% share
12,927g
235 CS · 8.4/m
Yavru Geyik#zehir
Renata Glasc · Support
1 / 3 / 10
44% KP
9,562
9.8% share
7,461g
40 CS · 1.4/m
Red side
VictoryUndisputed#123
Camille · Top
5 / 6 / 3
33.3% KP
17,807
17.4% share
10,595g
204 CS · 7.3/m
Hi Im ByKinqest#TR1
Shyvana · Jungle
3 / 4 / 4
29.2% KP
20,984
20.5% share
11,811g
237 CS · 8.5/m
katakiuchi#akali
Qiyana · Mid
5 / 7 / 5
41.7% KP
27,227
26.6% share
11,645g
209 CS · 7.5/m
Casifer#Casi
Viktor · ADC
9 / 5 / 5
58.3% KP
25,765
25.2% share
12,516g
211 CS · 7.6/m
Lacris#22222
Zilean · Support
2 / 3 / 14
66.7% KP
10,635
10.4% share
8,757g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
