Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 19 days ago
10 / 1 / 2
K / D / A
41.4%
Kill participation
767.5
Damage / min
15,825g
566.5 gold / min
37
11 placed · 4 cleared
231
8.3 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGÜNDE4POSTA#tomi
Tryndamere · Top
6 / 8 / 3
31% KP
26,285
24.5% share
15,382g
260 CS · 9.3/m
Akûma Undomîell#QeQ
Master Yi · Jungle
10 / 1 / 2
41.4% KP
21,440
20% share
15,825g
231 CS · 8.3/m
Yami Yugi#Shadi
Annie · Mid
11 / 5 / 4
51.7% KP
38,502
35.9% share
14,647g
218 CS · 7.8/m
daydreaming#215
Lucian · ADC
2 / 7 / 3
17.2% KP
14,683
13.7% share
11,232g
213 CS · 7.6/m
Kalis#1234
Nami · Support
0 / 4 / 15
51.7% KP
6,270
5.8% share
8,713g
18 CS · 0.6/m
Red side
DefeatGH SCOYCO#040
K'Sante · Top
3 / 10 / 3
24% KP
13,537
16.7% share
9,183g
167 CS · 6/m
saintlovell#2012
Graves · Jungle
8 / 5 / 8
64% KP
20,258
25% share
15,202g
292 CS · 10.5/m
Emilia LeBlanc#argnt
LeBlanc · Mid
6 / 6 / 3
36% KP
20,504
25.3% share
13,052g
216 CS · 7.7/m
ghqwerghqr#444
Ezreal · ADC
7 / 5 / 3
40% KP
22,008
27.1% share
13,892g
275 CS · 9.8/m
imagine a legend#00100
Karma · Support
1 / 3 / 12
52% KP
4,869
6% share
7,693g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
