Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 9 days ago
5 / 9 / 11
K / D / A
72.7%
Kill participation
731.9
Damage / min
9,884g
371.1 gold / min
31
19 placed · 0 cleared
128
4.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyunik#00001
Aatrox · Top
7 / 3 / 7
48.3% KP
35,268
35.8% share
13,339g
246 CS · 9.2/m
QueenB#444
Kindred · Jungle
7 / 4 / 5
41.4% KP
15,221
15.4% share
12,716g
235 CS · 8.8/m
Choice#AURAA
Kayle · Mid
2 / 5 / 7
31% KP
15,751
16% share
10,064g
241 CS · 9/m
TEHLİKELİ KEDİ#Yavuz
Galio · ADC
12 / 5 / 7
65.5% KP
22,361
22.7% share
15,378g
204 CS · 7.7/m
ROBOT1296#1296
Seraphine · Support
1 / 5 / 18
65.5% KP
10,037
10.2% share
8,845g
33 CS · 1.2/m
Red side
DefeatXIJINPING1V9大权在握#CHINA
Vladimir · Top
1 / 6 / 5
27.3% KP
22,413
22.5% share
9,491g
207 CS · 7.8/m
Akûma Undomîell#QeQ
Lee Sin · Jungle
5 / 9 / 11
72.7% KP
19,494
19.6% share
9,884g
128 CS · 4.8/m
Haluk Levent#XXX
Kassadin · Mid
8 / 2 / 4
54.5% KP
30,102
30.2% share
11,967g
211 CS · 7.9/m
Fox İn The Box#313
Kai'Sa · ADC
6 / 4 / 5
50% KP
18,429
18.5% share
12,560g
212 CS · 8/m
Medusahmet#TR1
Pyke · Support
2 / 8 / 9
50% KP
9,126
9.2% share
7,834g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
