Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 2 days ago
13 / 3 / 6
K / D / A
50%
Kill participation
1,313.8
Damage / min
12,419g
549.9 gold / min
4
6 placed · 0 cleared
196
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlways in Dreams#Feel
Vladimir · Top
1 / 10 / 2
15.8% KP
13,558
17.4% share
6,197g
113 CS · 5/m
LİSELİM#CKO
Talon · Jungle
9 / 7 / 4
68.4% KP
20,629
26.5% share
11,165g
153 CS · 6.8/m
Choice#AURAA
Kayle · Mid
4 / 7 / 3
36.8% KP
14,897
19.2% share
8,796g
183 CS · 8.1/m
ZOR YARIŞIRLAR#1818
Corki · ADC
2 / 8 / 5
36.8% KP
17,532
22.5% share
10,092g
179 CS · 7.9/m
Buckethead#sth
Bard · Support
3 / 6 / 7
52.6% KP
11,140
14.3% share
7,497g
12 CS · 0.5/m
Red side
VictoryHain sama#TR1
Irelia · Top
9 / 5 / 2
28.9% KP
17,604
17.9% share
12,900g
194 CS · 8.6/m
Kyro226#babag
Lee Sin · Jungle
5 / 3 / 3
21.1% KP
9,062
9.2% share
11,026g
216 CS · 9.6/m
Akûma Undomîell#QeQ
Katarina · Mid
13 / 3 / 6
50% KP
29,670
30.1% share
12,419g
196 CS · 8.7/m
teemo courtois#tr9
Draven · ADC
10 / 5 / 8
47.4% KP
34,903
35.5% share
14,278g
187 CS · 8.3/m
God of Alistar#TR05
Alistar · Support
1 / 3 / 20
55.3% KP
7,199
7.3% share
7,844g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
