Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 113 days ago
8 / 6 / 5
K / D / A
46.4%
Kill participation
1,039.1
Damage / min
14,202g
484.2 gold / min
18
10 placed · 2 cleared
233
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatttv fabeaneuw#0000
Sylas · Top
7 / 6 / 6
46.4% KP
19,535
16.6% share
10,898g
163 CS · 5.6/m
1ZESUO1#EUW
Kha'Zix · Jungle
7 / 10 / 2
32.1% KP
23,327
19.8% share
14,076g
217 CS · 7.4/m
Annie IRL#Annie
Annie · Mid
8 / 6 / 5
46.4% KP
30,481
25.8% share
14,202g
233 CS · 7.9/m
Vaden#EUW12
Karthus · ADC
4 / 5 / 8
42.9% KP
31,967
27.1% share
12,940g
244 CS · 8.3/m
Mm GragASS#EUW
Pyke · Support
2 / 9 / 11
46.4% KP
12,620
10.7% share
8,300g
18 CS · 0.6/m
Red side
VictoryCéleste#coco
Karma · Top
2 / 7 / 9
30.6% KP
19,797
17.6% share
11,029g
166 CS · 5.7/m
Lagolinas#0000
Xin Zhao · Jungle
6 / 4 / 14
55.6% KP
21,921
19.5% share
13,618g
209 CS · 7.1/m
Caramel#1811
Hwei · Mid
14 / 5 / 11
69.4% KP
35,940
31.9% share
15,757g
247 CS · 8.4/m
Inmaculado#Guess
Sivir · ADC
6 / 5 / 5
30.6% KP
18,023
16% share
15,625g
297 CS · 10.1/m
PCS Moule frite#MIAM
Elise · Support
8 / 7 / 10
50% KP
16,945
15% share
11,554g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
