Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 113 days ago
2 / 7 / 18
K / D / A
55.6%
Kill participation
401.9
Damage / min
8,749g
304.3 gold / min
73
34 placed · 2 cleared
16
0.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat你当我变态杀人狂啊#玩斧头的
Sylas · Top
11 / 11 / 2
36.1% KP
25,304
24.5% share
12,693g
180 CS · 6.3/m
jgkng153#9191
Viego · Jungle
9 / 6 / 5
38.9% KP
18,559
18% share
15,610g
260 CS · 9/m
who is remnant#nenad
Irelia · Mid
9 / 11 / 6
41.7% KP
24,717
23.9% share
13,368g
209 CS · 7.3/m
rar uwu meow#meow
Sivir · ADC
5 / 7 / 12
47.2% KP
23,164
22.4% share
13,505g
224 CS · 7.8/m
Annie IRL#Annie
Nautilus · Support
2 / 7 / 18
55.6% KP
11,554
11.2% share
8,749g
16 CS · 0.6/m
Red side
Victorybunni#wave
Twisted Fate · Top
10 / 14 / 6
38.1% KP
37,128
26.5% share
17,631g
238 CS · 8.3/m
Agurin#DND
Kha'Zix · Jungle
11 / 2 / 15
61.9% KP
27,724
19.8% share
15,377g
236 CS · 8.2/m
Wmt#12313
Taliyah · Mid
7 / 9 / 16
54.8% KP
26,982
19.3% share
12,290g
194 CS · 6.7/m
Royeq#Mietk
Smolder · ADC
12 / 6 / 10
52.4% KP
41,591
29.7% share
18,733g
271 CS · 9.4/m
Ohiak#123
Braum · Support
2 / 5 / 24
61.9% KP
6,535
4.7% share
9,316g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
