Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 113 days ago
2 / 9 / 9
K / D / A
36.7%
Kill participation
442.8
Damage / min
7,823g
326.6 gold / min
17
8 placed · 2 cleared
159
6.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpoodersussi#1352
Jayce · Top
15 / 5 / 5
55.6% KP
33,973
34.7% share
15,563g
209 CS · 8.7/m
reset4Kat#Kat
Locke · Jungle
7 / 8 / 8
41.7% KP
15,022
15.3% share
10,889g
167 CS · 7/m
Twitch Six10lol#Six7
Ekko · Mid
9 / 1 / 8
47.2% KP
24,470
25% share
12,146g
222 CS · 9.3/m
ttv ronaldoo#1234
Jhin · ADC
3 / 8 / 10
36.1% KP
12,543
12.8% share
9,688g
150 CS · 6.3/m
LiL TommyG#EUW
Bard · Support
2 / 8 / 19
58.3% KP
11,947
12.2% share
8,613g
27 CS · 1.1/m
Red side
DefeatAnnie IRL#Annie
Singed · Top
2 / 9 / 9
36.7% KP
10,606
13.9% share
7,823g
159 CS · 6.6/m
indoor fish#EUW
Lee Sin · Jungle
7 / 5 / 10
56.7% KP
10,967
14.4% share
10,025g
133 CS · 5.6/m
Simpli#000
Galio · Mid
4 / 7 / 3
23.3% KP
15,201
19.9% share
9,407g
178 CS · 7.4/m
MRO#ZKU
Sylas · ADC
14 / 6 / 6
66.7% KP
31,997
41.9% share
12,389g
152 CS · 6.3/m
Dekap#EUW
Pyke · Support
3 / 9 / 8
36.7% KP
7,531
9.9% share
7,147g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
