Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 113 days ago
5 / 6 / 2
K / D / A
46.7%
Kill participation
897.5
Damage / min
8,910g
450.8 gold / min
11
6 placed · 0 cleared
146
7.4 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblueskies777#EUW
Anivia · Top
6 / 1 / 5
39.3% KP
20,767
31% share
10,543g
173 CS · 8.8/m
Call me Izo#igi
Naafiri · Jungle
10 / 1 / 5
53.6% KP
9,730
14.5% share
11,743g
191 CS · 9.7/m
Gandem#EUW
Swain · Mid
4 / 4 / 7
39.3% KP
10,205
15.2% share
7,430g
105 CS · 5.3/m
pipey#lel
Draven · ADC
8 / 5 / 4
42.9% KP
20,620
30.8% share
12,410g
190 CS · 9.6/m
clicking forward#12321
Nautilus · Support
0 / 4 / 16
57.1% KP
5,656
8.4% share
6,557g
21 CS · 1.1/m
Red side
DefeatPoppuszka#Poppu
Poppy · Top
0 / 6 / 3
20% KP
7,123
16.3% share
5,702g
118 CS · 6/m
Wanted#szgn
Viego · Jungle
4 / 5 / 2
40% KP
7,363
16.9% share
8,580g
147 CS · 7.4/m
Annie IRL#Annie
Annie · Mid
5 / 6 / 2
46.7% KP
17,741
40.6% share
8,910g
146 CS · 7.4/m
Map Enjoyer#EU4
Jinx · ADC
3 / 2 / 3
40% KP
7,891
18.1% share
7,345g
125 CS · 6.3/m
arKor the Great#King
Zilean · Support
3 / 9 / 2
33.3% KP
3,567
8.2% share
5,624g
25 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
