Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 112 days ago
4 / 2 / 7
K / D / A
37.9%
Kill participation
1,222.4
Damage / min
12,019g
503.2 gold / min
23
8 placed · 4 cleared
222
9.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnnie IRL#Annie
Annie · Top
4 / 2 / 7
37.9% KP
29,195
29.3% share
12,019g
222 CS · 9.3/m
GerhardMowinckel#EUW
Hecarim · Jungle
13 / 1 / 6
65.5% KP
25,349
25.4% share
14,534g
214 CS · 9/m
Sukruu#sukru
Irelia · Mid
5 / 4 / 8
44.8% KP
14,490
14.5% share
11,119g
205 CS · 8.6/m
Serenity#2551
Nilah · ADC
3 / 6 / 6
31% KP
18,245
18.3% share
9,551g
138 CS · 5.8/m
Traumtänzer#Mond
Alistar · Support
4 / 1 / 20
82.8% KP
12,478
12.5% share
8,796g
19 CS · 0.8/m
Red side
DefeatGASSY#TROLL
Singed · Top
2 / 4 / 8
71.4% KP
15,984
20.2% share
8,020g
163 CS · 6.8/m
BLQT#EUW
Kindred · Jungle
5 / 5 / 4
64.3% KP
14,472
18.3% share
11,110g
165 CS · 6.9/m
majkel kakson#ML4
Syndra · Mid
3 / 6 / 6
64.3% KP
15,514
19.6% share
8,978g
165 CS · 6.9/m
PXS Shy Carry#2026
Corki · ADC
2 / 7 / 5
50% KP
19,704
24.9% share
9,060g
189 CS · 7.9/m
TTV LELOUUCH#zerg
Poppy · Support
2 / 7 / 2
28.6% KP
13,445
17% share
5,960g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
