Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 112 days ago
10 / 12 / 5
K / D / A
88.2%
Kill participation
1,270.9
Damage / min
14,573g
489.6 gold / min
14
8 placed · 1 cleared
188
6.3 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMr useful#361
Gnar · Top
1 / 4 / 4
29.4% KP
22,498
24% share
12,409g
251 CS · 8.4/m
Stark#F10
Lee Sin · Jungle
3 / 7 / 9
70.6% KP
12,073
12.9% share
11,214g
178 CS · 6/m
Annie IRL#Annie
Annie · Mid
10 / 12 / 5
88.2% KP
37,831
40.3% share
14,573g
188 CS · 6.3/m
hi im trixiefix#eu1
Draven · ADC
2 / 9 / 4
35.3% KP
18,401
19.6% share
12,404g
244 CS · 8.2/m
AI Generated#GROK
Braum · Support
1 / 2 / 10
64.7% KP
2,983
3.2% share
8,025g
32 CS · 1.1/m
Red side
VictoryTOG Woldjo#Yuri
K'Sante · Top
2 / 3 / 11
38.2% KP
12,551
9.7% share
10,411g
191 CS · 6.4/m
No1#Luna
Jayce · Jungle
7 / 5 / 8
44.1% KP
28,065
21.6% share
14,682g
221 CS · 7.4/m
undersea light#KAI
Galio · Mid
5 / 4 / 12
50% KP
22,889
17.6% share
12,109g
235 CS · 7.9/m
Ryuk#adc
Caitlyn · ADC
18 / 1 / 8
76.5% KP
56,111
43.3% share
22,124g
299 CS · 10/m
faz#kog
Karma · Support
2 / 4 / 24
76.5% KP
10,074
7.8% share
10,666g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
