Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 111 days ago
11 / 2 / 6
K / D / A
40.5%
Kill participation
1,073.5
Damage / min
12,021g
559.1 gold / min
15
7 placed · 0 cleared
181
8.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNerøø#Kong
Ambessa · Top
2 / 12 / 2
26.7% KP
8,872
17.6% share
6,179g
109 CS · 5.1/m
Lucius#Rain
Rengar · Jungle
0 / 10 / 4
26.7% KP
6,527
13% share
6,313g
95 CS · 4.4/m
PARKOUR GO BRR#EUW
Viktor · Mid
4 / 7 / 1
33.3% KP
13,093
26% share
7,349g
149 CS · 6.9/m
priinsel#flcl
Yunara · ADC
7 / 6 / 1
53.3% KP
12,591
25% share
10,229g
167 CS · 7.8/m
Knurble Lux#EUW
Lux · Support
2 / 7 / 6
53.3% KP
9,261
18.4% share
6,817g
58 CS · 2.7/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
11 / 2 / 6
40.5% KP
23,081
26.5% share
12,021g
181 CS · 8.4/m
Enes Batur Ejder#EUW
Master Yi · Jungle
8 / 4 / 5
31% KP
15,023
17.2% share
10,651g
175 CS · 8.1/m
JNRS#0610
Akshan · Mid
13 / 0 / 4
40.5% KP
21,334
24.4% share
13,124g
193 CS · 9/m
BunnyBeast#BUNNY
Jhin · ADC
5 / 3 / 13
42.9% KP
16,284
18.7% share
11,504g
205 CS · 9.5/m
Lettuce end peas#wpgg
Elise · Support
5 / 6 / 11
38.1% KP
11,537
13.2% share
7,996g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
