Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 111 days ago
5 / 5 / 8
K / D / A
40.6%
Kill participation
825.7
Damage / min
10,224g
385.1 gold / min
21
8 placed · 2 cleared
171
6.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGovnael#123
Gragas · Top
2 / 6 / 3
25% KP
10,553
16.4% share
8,407g
186 CS · 7/m
YakibaTh#Taha
Graves · Jungle
11 / 5 / 6
85% KP
23,714
36.9% share
13,839g
206 CS · 7.8/m
Yukamiro RJW#tuto
Syndra · Mid
4 / 11 / 4
40% KP
12,146
18.9% share
9,305g
189 CS · 7.1/m
TTobias lol#feet
Jhin · ADC
2 / 6 / 4
30% KP
12,058
18.8% share
9,285g
187 CS · 7/m
Kite Machine#2015
Rakan · Support
1 / 4 / 12
65% KP
5,719
8.9% share
7,559g
36 CS · 1.4/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
5 / 5 / 8
40.6% KP
21,922
21.4% share
10,224g
171 CS · 6.4/m
NATIONALSTOLZ#1310
Kha'Zix · Jungle
3 / 5 / 11
43.8% KP
12,655
12.3% share
11,813g
183 CS · 6.9/m
KC NEXT MIDKING#PANDA
Zed · Mid
15 / 2 / 4
59.4% KP
34,603
33.7% share
17,347g
240 CS · 9/m
Naru#0707
Mel · ADC
8 / 2 / 6
43.8% KP
20,514
20% share
14,619g
270 CS · 10.2/m
Passed Pawn#EUW2
Camille · Support
1 / 6 / 15
50% KP
12,940
12.6% share
8,763g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
