Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 111 days ago
0 / 11 / 6
K / D / A
21.4%
Kill participation
514.4
Damage / min
6,599g
246.4 gold / min
18
8 placed · 1 cleared
124
4.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Gnar · Top
0 / 11 / 6
21.4% KP
13,778
13.2% share
6,599g
124 CS · 4.6/m
ZYB gen4#KR01
Lee Sin · Jungle
13 / 6 / 4
60.7% KP
16,877
16.1% share
12,877g
163 CS · 6.1/m
ESCIK#EU1
Taliyah · Mid
7 / 7 / 10
60.7% KP
32,587
31.2% share
12,969g
235 CS · 8.8/m
LOCKED TF IN#6802
Tristana · ADC
8 / 7 / 5
46.4% KP
30,112
28.8% share
14,040g
223 CS · 8.3/m
Dekap#EUW
Nautilus · Support
0 / 8 / 14
50% KP
11,186
10.7% share
7,297g
24 CS · 0.9/m
Red side
Victoryelijah#5786
Aatrox · Top
11 / 5 / 8
48.7% KP
32,348
26.5% share
12,868g
189 CS · 7.1/m
Michiel deRuyter#NLNLN
Vi · Jungle
7 / 5 / 11
46.2% KP
14,494
11.9% share
12,294g
206 CS · 7.7/m
ttv ronaldoo#1234
Syndra · Mid
8 / 6 / 13
53.8% KP
31,057
25.5% share
12,799g
207 CS · 7.7/m
Abner#EUW0
Senna · ADC
7 / 4 / 16
59% KP
27,556
22.6% share
13,002g
152 CS · 5.7/m
Serenity#2551
Sion · Support
6 / 8 / 19
64.1% KP
16,516
13.5% share
10,018g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
