Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 111 days ago
5 / 6 / 8
K / D / A
81.3%
Kill participation
966.8
Damage / min
10,940g
422.4 gold / min
15
9 placed · 0 cleared
191
7.4 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat城郊牧笛声#0404
Fiora · Top
2 / 5 / 4
37.5% KP
19,379
22.4% share
10,999g
248 CS · 9.6/m
Lapishorcux#EUW
Hecarim · Jungle
2 / 7 / 3
31.3% KP
13,524
15.6% share
9,311g
180 CS · 6.9/m
Annie IRL#Annie
Annie · Mid
5 / 6 / 8
81.3% KP
25,041
28.9% share
10,940g
191 CS · 7.4/m
13 12 az sam lud#sobi
Ezreal · ADC
3 / 7 / 5
50% KP
21,190
24.4% share
9,984g
193 CS · 7.5/m
movement reader#EUW
Alistar · Support
4 / 8 / 6
62.5% KP
7,533
8.7% share
7,563g
30 CS · 1.2/m
Red side
VictoryLesbian princess#UwU
Singed · Top
4 / 2 / 18
66.7% KP
15,899
16.1% share
11,334g
214 CS · 8.3/m
bicas#Faker
Nasus · Jungle
10 / 0 / 17
81.8% KP
26,049
26.3% share
14,140g
189 CS · 7.3/m
Mr useful#361
Locke · Mid
9 / 4 / 11
60.6% KP
23,485
23.7% share
12,095g
176 CS · 6.8/m
Mazs#EUW
Tristana · ADC
7 / 5 / 12
57.6% KP
21,615
21.9% share
15,168g
239 CS · 9.2/m
ARI OF OLYMPUS#god
Leona · Support
3 / 5 / 17
60.6% KP
11,876
12% share
9,024g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
