Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 111 days ago
4 / 5 / 10
K / D / A
58.3%
Kill participation
928
Damage / min
12,332g
417.8 gold / min
25
11 placed · 4 cleared
223
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
4 / 5 / 10
58.3% KP
27,390
27% share
12,332g
223 CS · 7.6/m
ALPHA WANN#DONDD
Kayn · Jungle
11 / 9 / 3
58.3% KP
28,532
28.1% share
14,003g
193 CS · 6.5/m
Orcybe#9961
Ahri · Mid
3 / 5 / 6
37.5% KP
21,344
21.1% share
12,466g
293 CS · 9.9/m
Zireael#UGM
Zeri · ADC
4 / 7 / 6
41.7% KP
16,815
16.6% share
12,119g
223 CS · 7.6/m
Call me Izo#igi
Nautilus · Support
2 / 6 / 11
54.2% KP
7,298
7.2% share
8,629g
30 CS · 1/m
Red side
VictoryYoungWonderBeard#EUW
Aatrox · Top
7 / 8 / 2
29% KP
14,827
14.8% share
11,961g
188 CS · 6.4/m
FullClearUwUka#WORST
Kha'Zix · Jungle
8 / 6 / 8
51.6% KP
24,577
24.5% share
14,521g
229 CS · 7.8/m
azur et asmar#paix
Vladimir · Mid
6 / 2 / 7
41.9% KP
27,764
27.6% share
14,272g
267 CS · 9/m
Virus#1vs9
Vel'Koz · ADC
9 / 4 / 7
51.6% KP
29,689
29.6% share
15,747g
274 CS · 9.3/m
arcymistrz albo#lina
Janna · Support
1 / 5 / 14
48.4% KP
3,613
3.6% share
8,485g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
