Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 111 days ago
1 / 10 / 6
K / D / A
33.3%
Kill participation
550.4
Damage / min
7,590g
322.3 gold / min
12
7 placed · 1 cleared
143
6.1 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDOVA#6324
Aatrox · Top
5 / 2 / 10
35.7% KP
14,338
15.4% share
11,146g
207 CS · 8.8/m
Xevoxful#EUW
Elise · Jungle
9 / 5 / 8
40.5% KP
11,097
12% share
11,088g
141 CS · 6/m
Nevir#batat
Riven · Mid
13 / 5 / 5
42.9% KP
26,795
28.9% share
14,531g
232 CS · 9.9/m
Abronissek#IWD
Senna · ADC
15 / 5 / 10
59.5% KP
32,104
34.6% share
13,300g
159 CS · 6.8/m
Oscure#PLAY
Nautilus · Support
0 / 4 / 20
47.6% KP
8,523
9.2% share
7,398g
26 CS · 1.1/m
Red side
DefeatLonganimity#327
Corki · Top
8 / 7 / 2
47.6% KP
15,909
22.2% share
10,974g
200 CS · 8.5/m
Kaest#3496
Viego · Jungle
8 / 4 / 6
66.7% KP
17,494
24.5% share
13,558g
207 CS · 8.8/m
Haurne#EUW
Taliyah · Mid
3 / 12 / 9
57.1% KP
18,250
25.5% share
7,728g
138 CS · 5.9/m
Annie IRL#Annie
Annie · ADC
1 / 10 / 6
33.3% KP
12,963
18.1% share
7,590g
143 CS · 6.1/m
TakeWhatYouWant#OZZY
Galio · Support
1 / 9 / 10
52.4% KP
6,899
9.6% share
6,523g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
