Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 111 days ago
6 / 5 / 19
K / D / A
45.5%
Kill participation
1,031.1
Damage / min
13,107g
495.2 gold / min
14
9 placed · 0 cleared
225
8.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrank Lundy#AGENT
Jayce · Top
10 / 3 / 8
32.7% KP
29,516
23.6% share
14,959g
235 CS · 8.9/m
Buggy2v9#EUW
Shaco · Jungle
22 / 2 / 5
49.1% KP
27,021
21.6% share
18,526g
217 CS · 8.2/m
Annie IRL#Annie
Syndra · Mid
6 / 5 / 19
45.5% KP
27,290
21.9% share
13,107g
225 CS · 8.5/m
HHX#2221
Sivir · ADC
11 / 9 / 17
50.9% KP
27,428
22% share
16,516g
195 CS · 7.4/m
Ezi4Fun#EUW
Bard · Support
6 / 6 / 24
54.5% KP
13,607
10.9% share
10,730g
19 CS · 0.7/m
Red side
DefeatBobsik2#보빅스
Ambessa · Top
4 / 12 / 3
28% KP
23,003
23.7% share
10,029g
192 CS · 7.3/m
TryhardEkko#TWTV
Viego · Jungle
2 / 7 / 4
24% KP
11,651
12% share
11,041g
185 CS · 7/m
reset4Kat#Kat
Katarina · Mid
6 / 13 / 1
28% KP
23,823
24.5% share
11,697g
181 CS · 6.8/m
FNC Upset#0308
Zeri · ADC
12 / 16 / 3
60% KP
29,194
30% share
16,087g
194 CS · 7.3/m
yuukiyuukster#yuuki
Janna · Support
1 / 7 / 15
64% KP
9,490
9.8% share
8,552g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
