Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 111 days ago
5 / 5 / 18
K / D / A
60.5%
Kill participation
667.2
Damage / min
10,028g
376.1 gold / min
83
37 placed · 6 cleared
16
0.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCreepano#gfghs
Varus · Top
7 / 10 / 7
36.8% KP
13,216
13.9% share
11,335g
184 CS · 6.9/m
Agurin#DND
Jarvan IV · Jungle
8 / 1 / 20
73.7% KP
26,525
27.9% share
15,246g
238 CS · 8.9/m
Galați#77251
Sylas · Mid
4 / 4 / 9
34.2% KP
15,371
16.2% share
11,041g
199 CS · 7.5/m
EL DIABLO#YEN
Mel · ADC
14 / 2 / 5
50% KP
22,193
23.3% share
15,425g
224 CS · 8.4/m
Annie IRL#Annie
Pantheon · Support
5 / 5 / 18
60.5% KP
17,792
18.7% share
10,028g
16 CS · 0.6/m
Red side
Defeatttv ronaldoo#1234
Cassiopeia · Top
6 / 6 / 10
72.7% KP
27,607
33.6% share
11,895g
227 CS · 8.5/m
Cheburashka#Ace
Nunu & Willump · Jungle
2 / 10 / 9
50% KP
13,785
16.8% share
9,463g
171 CS · 6.4/m
TwTv BZ EUW#INSHL
Zed · Mid
7 / 7 / 1
36.4% KP
21,112
25.7% share
12,138g
224 CS · 8.4/m
TwTv PoEs tk#EUW11
Riven · ADC
4 / 6 / 0
18.2% KP
9,311
11.3% share
11,985g
211 CS · 7.9/m
TWTV DETDERT#12MAJ
Pyke · Support
3 / 9 / 11
63.6% KP
10,250
12.5% share
8,309g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
