Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 110 days ago
8 / 9 / 8
K / D / A
55.2%
Kill participation
977.3
Damage / min
14,634g
398.4 gold / min
25
12 placed · 1 cleared
255
6.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatExileh8#44444
Twisted Fate · Top
10 / 7 / 4
48.3% KP
24,911
19.8% share
20,175g
311 CS · 8.5/m
Niocchi#08072
Talon · Jungle
6 / 4 / 9
51.7% KP
30,425
24.1% share
16,147g
284 CS · 7.7/m
Annie IRL#Annie
Viktor · Mid
8 / 9 / 8
55.2% KP
35,898
28.5% share
14,634g
255 CS · 6.9/m
Sheep on 12#NRS
Mel · ADC
5 / 6 / 7
41.4% KP
28,887
22.9% share
15,347g
319 CS · 8.7/m
1ººººº1#EUW
Blitzcrank · Support
0 / 10 / 9
31% KP
5,890
4.7% share
8,671g
23 CS · 0.6/m
Red side
VictoryTea#2299
Jax · Top
8 / 7 / 6
38.9% KP
29,686
22.3% share
14,956g
240 CS · 6.5/m
ALLEN IVERNSON#IVERN
Ivern · Jungle
4 / 3 / 25
80.6% KP
12,688
9.5% share
15,982g
186 CS · 5.1/m
Schattrix#zisch
Annie · Mid
9 / 7 / 7
44.4% KP
31,456
23.6% share
16,352g
292 CS · 7.9/m
Chill1000#larry
Aphelios · ADC
8 / 6 / 10
50% KP
39,512
29.7% share
20,240g
381 CS · 10.4/m
Lettuce end peas#wpgg
Elise · Support
7 / 6 / 17
66.7% KP
19,784
14.9% share
13,279g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
