Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 110 days ago
17 / 7 / 10
K / D / A
64.3%
Kill participation
1,492.2
Damage / min
15,143g
632.7 gold / min
11
6 placed · 3 cleared
181
7.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDémon Roubaisien#CSO
Rumble · Top
2 / 5 / 3
31.3% KP
16,595
24.5% share
8,676g
190 CS · 7.9/m
peaceful Raven#RF7
Master Yi · Jungle
3 / 5 / 3
37.5% KP
6,531
9.7% share
8,695g
132 CS · 5.5/m
stayawayz#NA1
Locke · Mid
1 / 9 / 8
56.3% KP
12,450
18.4% share
7,761g
148 CS · 6.2/m
dasha#eats
Caitlyn · ADC
6 / 12 / 5
68.8% KP
21,778
32.2% share
13,861g
181 CS · 7.6/m
No Comeback#FF15
Nautilus · Support
4 / 11 / 8
75% KP
10,253
15.2% share
6,931g
19 CS · 0.8/m
Red side
VictoryTayron#12345
Anivia · Top
2 / 2 / 7
21.4% KP
11,041
11.8% share
9,359g
182 CS · 7.6/m
CHAKIB NIDA KING#mio韩服
Viego · Jungle
15 / 2 / 4
45.2% KP
19,616
21% share
13,886g
192 CS · 8/m
patience#poise
Ekko · Mid
6 / 1 / 7
31% KP
14,588
15.6% share
11,389g
176 CS · 7.4/m
Annie IRL#Annie
Tristana · ADC
17 / 7 / 10
64.3% KP
35,714
38.3% share
15,143g
181 CS · 7.6/m
Genius Here#EUW
Lux · Support
2 / 4 / 24
61.9% KP
12,356
13.2% share
9,338g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
