Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 110 days ago
14 / 3 / 7
K / D / A
67.7%
Kill participation
1,155
Damage / min
14,685g
595.3 gold / min
22
10 placed · 4 cleared
208
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
Kennen · Top
2 / 6 / 2
19% KP
12,668
17.3% share
9,409g
221 CS · 9/m
før vi går hjem#ykey
Vi · Jungle
5 / 8 / 5
47.6% KP
13,577
18.5% share
10,574g
160 CS · 6.5/m
Gangsterkahlil#EUW
Zed · Mid
4 / 6 / 3
33.3% KP
20,423
27.8% share
11,474g
202 CS · 8.2/m
Hazel#20 10
Kai'Sa · ADC
9 / 7 / 4
61.9% KP
21,264
29% share
14,057g
223 CS · 9/m
SCL Filou#Scald
Nami · Support
1 / 4 / 10
52.4% KP
5,492
7.5% share
6,967g
16 CS · 0.6/m
Red side
VictoryByron Love#1v9
Yorick · Top
4 / 4 / 2
19.4% KP
14,939
17.7% share
12,166g
217 CS · 8.8/m
Regn#EU1
Diana · Jungle
3 / 2 / 6
29% KP
12,338
14.6% share
11,484g
232 CS · 9.4/m
Annie IRL#Annie
Annie · Mid
14 / 3 / 7
67.7% KP
28,491
33.8% share
14,685g
208 CS · 8.4/m
MetroArcher#EUW
Caitlyn · ADC
2 / 5 / 4
19.4% KP
10,977
13% share
11,000g
200 CS · 8.1/m
BATMAN ALGERIEN#FEET
Fiora · Support
8 / 7 / 9
54.8% KP
17,501
20.8% share
11,874g
66 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
