Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 109 days ago
12 / 15 / 11
K / D / A
46%
Kill participation
1,045.7
Damage / min
15,972g
439.6 gold / min
31
11 placed · 7 cleared
198
5.4 CS / min
Objective control
3
Dragons
3
Baron
11
Towers
5
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTea#2299
Yorick · Top
4 / 7 / 10
28% KP
28,200
17.6% share
18,315g
305 CS · 8.4/m
HOPE#EVE
Evelynn · Jungle
17 / 7 / 8
50% KP
40,762
25.4% share
19,771g
269 CS · 7.4/m
Annie IRL#Annie
Annie · Mid
12 / 15 / 11
46% KP
37,992
23.7% share
15,972g
198 CS · 5.4/m
Porcelain Heart#XDXD
Jhin · ADC
10 / 10 / 9
38% KP
26,125
16.3% share
18,646g
271 CS · 7.5/m
TESTOMASCHINERY#2703
Camille · Support
7 / 12 / 13
40% KP
27,215
17% share
13,181g
45 CS · 1.2/m
Red side
Defeatasdfqw#WIN
Vayne · Top
6 / 8 / 6
23.5% KP
22,669
13.3% share
14,714g
248 CS · 6.8/m
reio byk#2208
Jayce · Jungle
15 / 12 / 12
52.9% KP
43,747
25.7% share
18,485g
239 CS · 6.6/m
MRO#ZKU
Ambessa · Mid
10 / 12 / 16
51% KP
33,825
19.9% share
15,384g
234 CS · 6.4/m
reformedfemboy#Word
Hwei · ADC
14 / 10 / 14
54.9% KP
34,844
20.5% share
19,824g
256 CS · 7/m
EkkoSuna#SUNA
Senna · Support
6 / 8 / 28
66.7% KP
35,257
20.7% share
15,388g
98 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
