Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Flex · 109 days ago
12 / 5 / 5
K / D / A
36.2%
Kill participation
1,132.3
Damage / min
15,641g
517.1 gold / min
17
10 placed · 0 cleared
289
9.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKanski#8054
Tristana · Top
7 / 7 / 6
56.5% KP
27,265
32.3% share
16,927g
294 CS · 9.7/m
sunggari#manju
Taliyah · Jungle
6 / 8 / 8
60.9% KP
23,555
27.9% share
12,568g
164 CS · 5.4/m
Dolstar#1ST
Katarina · Mid
4 / 11 / 3
30.4% KP
16,017
18.9% share
10,615g
168 CS · 5.6/m
BRB Do venter#4810
Jinx · ADC
4 / 11 / 3
30.4% KP
10,839
12.8% share
12,816g
221 CS · 7.3/m
Sono il Paperino#EUW
Bard · Support
2 / 10 / 13
65.2% KP
6,858
8.1% share
8,802g
35 CS · 1.2/m
Red side
Victoryer niño#EUW
Kennen · Top
3 / 4 / 10
27.7% KP
20,617
16.5% share
10,575g
168 CS · 5.6/m
Romanikorz#Phy
Lee Sin · Jungle
10 / 7 / 7
36.2% KP
16,037
12.8% share
12,342g
150 CS · 5/m
Annie IRL#Annie
Hwei · Mid
12 / 5 / 5
36.2% KP
34,251
27.4% share
15,641g
289 CS · 9.6/m
02benjamin#EUW
Sivir · ADC
12 / 2 / 12
51.1% KP
28,185
22.5% share
20,215g
414 CS · 13.7/m
maguitOrz#EUW
Vel'Koz · Support
10 / 5 / 15
53.2% KP
26,056
20.8% share
13,175g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
