Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 109 days ago
2 / 9 / 8
K / D / A
40%
Kill participation
813.5
Damage / min
8,698g
308.1 gold / min
18
10 placed · 0 cleared
157
5.6 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
2 / 9 / 8
40% KP
22,967
26.2% share
8,698g
157 CS · 5.6/m
YakibaTh#Taha
Lee Sin · Jungle
4 / 2 / 6
40% KP
11,324
12.9% share
10,939g
187 CS · 6.6/m
TWTV OnlySpatula#999
Fizz · Mid
6 / 7 / 3
36% KP
20,444
23.3% share
12,189g
239 CS · 8.5/m
ZYB gen4#KR01
Kalista · ADC
12 / 2 / 6
72% KP
26,284
30% share
17,410g
312 CS · 11.1/m
AHMAD THE ANIMAL#SZN16
Thresh · Support
1 / 4 / 13
56% KP
6,670
7.6% share
7,986g
25 CS · 0.9/m
Red side
VictoryRed block#999
Viego · Top
4 / 6 / 10
58.3% KP
14,826
17.2% share
10,836g
170 CS · 6/m
wakai wikis#emy
Graves · Jungle
7 / 5 / 8
62.5% KP
18,985
22.1% share
14,578g
252 CS · 8.9/m
ttv ronaldoo#1234
Syndra · Mid
3 / 4 / 9
50% KP
27,835
32.4% share
10,895g
215 CS · 7.6/m
Jamie#EUW2
Zeri · ADC
9 / 5 / 6
62.5% KP
19,849
23.1% share
17,033g
277 CS · 9.8/m
noobsuppp#noob
Lulu · Support
1 / 5 / 14
62.5% KP
4,495
5.2% share
8,085g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
