Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 109 days ago
1 / 6 / 5
K / D / A
42.9%
Kill participation
803.3
Damage / min
7,774g
330.1 gold / min
10
6 placed · 2 cleared
169
7.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSNIFFEUR2SCHL0NG#YKING
Garen · Top
3 / 4 / 6
64.3% KP
20,584
30.8% share
9,382g
204 CS · 8.7/m
Vulpines#EUW
Master Yi · Jungle
7 / 7 / 5
85.7% KP
10,207
15.3% share
11,921g
144 CS · 6.1/m
Annie IRL#Annie
Annie · Mid
1 / 6 / 5
42.9% KP
18,917
28.3% share
7,774g
169 CS · 7.2/m
JONH DO#KISS
Yunara · ADC
2 / 11 / 5
50% KP
11,386
17% share
10,543g
185 CS · 7.9/m
Pavasaris#xdd
Lulu · Support
1 / 9 / 11
85.7% KP
5,785
8.6% share
6,315g
24 CS · 1/m
Red side
Victorysw33t0fd34th#No1
Camille · Top
9 / 3 / 1
27% KP
21,697
23.8% share
12,862g
208 CS · 8.8/m
fallen#0527
Jarvan IV · Jungle
6 / 3 / 13
51.4% KP
16,281
17.8% share
11,385g
169 CS · 7.2/m
MathisV#ARCHE
Hwei · Mid
8 / 1 / 5
35.1% KP
25,868
28.3% share
11,740g
238 CS · 10.1/m
Tony Soprano#Gbgo0
Tristana · ADC
10 / 5 / 9
51.4% KP
19,473
21.3% share
13,161g
196 CS · 8.3/m
AHMAD THE ANIMAL#SZN16
Thresh · Support
4 / 2 / 19
62.2% KP
8,016
8.8% share
8,306g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
