Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 109 days ago
12 / 6 / 11
K / D / A
56.1%
Kill participation
1,223.5
Damage / min
15,091g
498.3 gold / min
24
12 placed · 4 cleared
198
6.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnnie IRL#Annie
Annie · Top
12 / 6 / 11
56.1% KP
37,053
28.6% share
15,091g
198 CS · 6.5/m
TWTV DETDERT#12MAJ
Graves · Jungle
3 / 4 / 16
46.3% KP
32,549
25.1% share
14,473g
253 CS · 8.4/m
Relative#00002
Tristana · Mid
8 / 5 / 9
41.5% KP
25,069
19.3% share
14,766g
237 CS · 7.8/m
detdert adc acc#RANK1
Seraphine · ADC
6 / 6 / 20
63.4% KP
19,178
14.8% share
14,939g
214 CS · 7.1/m
detdert mid acc#RANK1
Pyke · Support
12 / 3 / 9
51.2% KP
15,732
12.1% share
11,987g
39 CS · 1.3/m
Red side
DefeatPLOW KerZes#EUW
Gnar · Top
5 / 13 / 6
45.8% KP
16,276
16.6% share
11,555g
176 CS · 5.8/m
Theocacs#EUW
Jarvan IV · Jungle
3 / 8 / 17
83.3% KP
12,562
12.8% share
11,188g
174 CS · 5.7/m
Frexy#EUWES
Viktor · Mid
5 / 7 / 9
58.3% KP
27,603
28.2% share
11,775g
198 CS · 6.5/m
normale kartofel#devn
Corki · ADC
7 / 4 / 5
50% KP
22,420
22.9% share
16,070g
320 CS · 10.6/m
TryhardEkko#TWTV
Ekko · Support
4 / 9 / 10
58.3% KP
19,006
19.4% share
9,165g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
