Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 108 days ago
3 / 9 / 7
K / D / A
55.6%
Kill participation
499.5
Damage / min
7,194g
335.6 gold / min
10
7 placed · 0 cleared
147
6.9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBoda#win
Ambessa · Top
10 / 1 / 13
67.6% KP
26,557
29.6% share
12,656g
199 CS · 9.3/m
Wood on 9#NRS
Quinn · Jungle
7 / 3 / 9
47.1% KP
17,891
19.9% share
11,755g
183 CS · 8.5/m
veXon#hyvn
Mel · Mid
7 / 5 / 4
32.4% KP
16,738
18.6% share
9,855g
181 CS · 8.4/m
TwT#EUW
Lux · ADC
8 / 3 / 12
58.8% KP
21,504
23.9% share
12,550g
190 CS · 8.9/m
babycaps#3107
Nautilus · Support
2 / 6 / 16
52.9% KP
7,139
7.9% share
7,400g
22 CS · 1/m
Red side
DefeatTTVEmploid#EUW75
Gangplank · Top
5 / 7 / 4
50% KP
14,258
26.4% share
9,121g
123 CS · 5.7/m
HOPE#EVE
Jarvan IV · Jungle
7 / 7 / 7
77.8% KP
9,691
17.9% share
8,605g
107 CS · 5/m
Annie IRL#Annie
Sivir · Mid
3 / 9 / 7
55.6% KP
10,706
19.8% share
7,194g
147 CS · 6.9/m
Céleste#coco
Seraphine · ADC
2 / 6 / 7
50% KP
12,863
23.8% share
8,241g
159 CS · 7.4/m
TWTV DETDERT#12MAJ
Alistar · Support
1 / 5 / 14
83.3% KP
6,523
12.1% share
5,849g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
