Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 107 days ago
0 / 2 / 19
K / D / A
65.5%
Kill participation
713.9
Damage / min
10,734g
459.4 gold / min
17
8 placed · 4 cleared
172
7.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv ALLXlol#78901
Gnar · Top
5 / 4 / 3
44.4% KP
17,700
27.6% share
9,877g
204 CS · 8.7/m
detdert adc acc#RANK1
Maokai · Jungle
2 / 6 / 8
55.6% KP
12,300
19.2% share
9,520g
179 CS · 7.7/m
Caramel#1811
Locke · Mid
6 / 6 / 2
44.4% KP
15,249
23.8% share
9,207g
187 CS · 8/m
22 1 12 9 1 14 2#val
Yasuo · ADC
3 / 5 / 2
27.8% KP
9,390
14.7% share
10,543g
194 CS · 8.3/m
TF AON#TOTO
Galio · Support
2 / 8 / 9
61.1% KP
9,427
14.7% share
6,788g
32 CS · 1.4/m
Red side
VictoryKijo73#ZTC
Illaoi · Top
4 / 4 / 5
31% KP
13,082
15.7% share
9,214g
182 CS · 7.8/m
ツ ツ ツ ツ ツ ツ ツ ツ#10231
Sylas · Jungle
9 / 2 / 12
72.4% KP
20,534
24.6% share
11,829g
163 CS · 7/m
LVS667#LKV4L
Riven · Mid
11 / 4 / 7
62.1% KP
20,501
24.6% share
12,751g
153 CS · 6.5/m
Annie IRL#Annie
Annie · ADC
0 / 2 / 19
65.5% KP
16,682
20% share
10,734g
172 CS · 7.4/m
Expedition 28#0211
Pyke · Support
5 / 6 / 9
48.3% KP
12,615
15.1% share
7,994g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
