Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 107 days ago
1 / 11 / 2
K / D / A
16.7%
Kill participation
417.7
Damage / min
6,538g
302.5 gold / min
18
8 placed · 4 cleared
142
6.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Tristana · Top
1 / 11 / 2
16.7% KP
9,030
14.3% share
6,538g
142 CS · 6.6/m
KC Yiken#1111
Vayne · Jungle
8 / 9 / 6
77.8% KP
20,376
32.2% share
10,286g
150 CS · 6.9/m
fantomisto#MID
Cassiopeia · Mid
3 / 10 / 4
38.9% KP
14,929
23.6% share
7,113g
122 CS · 5.6/m
BRANDY NITTI#MOTHR
Seraphine · ADC
4 / 6 / 7
61.1% KP
15,738
24.9% share
9,320g
137 CS · 6.3/m
WiIIyrex Fanboy#EUW
Taric · Support
2 / 4 / 13
83.3% KP
3,181
5% share
6,917g
34 CS · 1.6/m
Red side
VictoryLVS667#LKV4L
Jayce · Top
14 / 1 / 9
57.5% KP
26,975
30.6% share
12,516g
178 CS · 8.2/m
race my mind#drake
Graves · Jungle
10 / 4 / 11
52.5% KP
17,474
19.8% share
12,140g
167 CS · 7.7/m
Mdd#3113
Syndra · Mid
10 / 3 / 5
37.5% KP
20,027
22.7% share
11,085g
175 CS · 8.1/m
twtv CruncyWM#WHITE
Sylas · ADC
5 / 5 / 12
42.5% KP
16,027
18.2% share
10,094g
125 CS · 5.8/m
Ben Cristovao#BOMBI
Bard · Support
1 / 5 / 19
50% KP
7,737
8.8% share
7,289g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
