Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 105 days ago
5 / 7 / 3
K / D / A
66.7%
Kill participation
950.1
Damage / min
10,146g
422.2 gold / min
12
7 placed · 1 cleared
205
8.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVodafone Is Dog#EUW
Singed · Top
2 / 7 / 7
30% KP
11,244
15.4% share
8,740g
179 CS · 7.4/m
Rybson Reformed#FREE
Wukong · Jungle
9 / 2 / 11
66.7% KP
13,793
18.9% share
13,048g
188 CS · 7.8/m
nznm#5424
Taliyah · Mid
6 / 2 / 11
56.7% KP
17,730
24.4% share
11,870g
252 CS · 10.5/m
AltGirlsAddict#Smash
Senna · ADC
9 / 1 / 12
70% KP
17,343
23.8% share
15,578g
216 CS · 9/m
Music4U#SONA
Sona · Support
4 / 0 / 17
70% KP
12,678
17.4% share
9,244g
26 CS · 1.1/m
Red side
DefeatAnnie IRL#Annie
Annie · Top
5 / 7 / 3
66.7% KP
22,833
38% share
10,146g
205 CS · 8.5/m
dasha#eats
Viego · Jungle
6 / 9 / 2
66.7% KP
12,853
21.4% share
10,651g
161 CS · 6.7/m
NAPTIME DEMON#ZZZ
Lissandra · Mid
0 / 5 / 2
16.7% KP
4,652
7.7% share
8,093g
221 CS · 9.2/m
hotel california#333
Zeri · ADC
1 / 5 / 3
33.3% KP
16,511
27.5% share
10,553g
212 CS · 8.8/m
WiIIyrex Fanboy#EUW
Taric · Support
0 / 4 / 4
33.3% KP
3,247
5.4% share
5,646g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
