Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 103 days ago
7 / 8 / 5
K / D / A
70.6%
Kill participation
973
Damage / min
10,068g
430 gold / min
16
8 placed · 0 cleared
170
7.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHHX#2221
Kai'Sa · Top
6 / 10 / 4
33.3% KP
14,316
19.3% share
10,233g
144 CS · 6.1/m
Zanzarah#1996
Maokai · Jungle
1 / 0 / 7
26.7% KP
11,069
14.9% share
10,096g
202 CS · 8.6/m
Yukamiro RJW#tuto
Yasuo · Mid
19 / 1 / 1
66.7% KP
31,940
43% share
14,985g
239 CS · 10.2/m
Hevov#Empty
Sivir · ADC
4 / 3 / 2
20% KP
12,114
16.3% share
12,948g
252 CS · 10.8/m
energydrinker39#EUW
Janna · Support
0 / 3 / 7
23.3% KP
4,774
6.4% share
6,783g
39 CS · 1.7/m
Red side
DefeatAnnie IRL#Annie
Annie · Top
7 / 8 / 5
70.6% KP
22,784
35.3% share
10,068g
170 CS · 7.3/m
Koldo#1233
Wukong · Jungle
4 / 3 / 1
29.4% KP
8,325
12.9% share
8,378g
154 CS · 6.6/m
I must#2026
Yone · Mid
1 / 12 / 0
5.9% KP
9,511
14.7% share
8,104g
186 CS · 7.9/m
uncrits#EUW
Syndra · ADC
3 / 1 / 2
29.4% KP
17,703
27.4% share
10,235g
225 CS · 9.6/m
Sunlight Lenka#Viper
Senna · Support
2 / 6 / 2
23.5% KP
6,184
9.6% share
6,367g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
