Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 103 days ago
16 / 8 / 14
K / D / A
88.2%
Kill participation
1,372.2
Damage / min
17,360g
484.5 gold / min
20
10 placed · 3 cleared
248
6.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBATMAN ALGERIEN#FEET
Jayce · Top
2 / 10 / 19
61.8% KP
32,270
18% share
12,926g
256 CS · 7.1/m
TWTV REVERTCRIT#WASD
Rengar · Jungle
4 / 8 / 16
58.8% KP
22,960
12.8% share
14,102g
258 CS · 7.2/m
Annie IRL#Annie
Annie · Mid
16 / 8 / 14
88.2% KP
49,169
27.4% share
17,360g
248 CS · 6.9/m
ESCIK#EU1
Jhin · ADC
8 / 6 / 10
52.9% KP
41,832
23.3% share
17,873g
307 CS · 8.6/m
BAR MOJITO#MACA
Lux · Support
4 / 7 / 25
85.3% KP
32,988
18.4% share
11,230g
48 CS · 1.3/m
Red side
VictoryKozi#UCAM
Olaf · Top
10 / 2 / 9
48.7% KP
29,782
23.6% share
18,555g
305 CS · 8.5/m
Zanzarah#1996
Vi · Jungle
13 / 7 / 10
59% KP
31,670
25.1% share
17,985g
241 CS · 6.7/m
SeRiN1#EUW
Taliyah · Mid
10 / 7 / 15
64.1% KP
33,703
26.7% share
17,760g
296 CS · 8.3/m
Twitch Six10lol#Six7
Sylas · ADC
3 / 7 / 12
38.5% KP
23,646
18.7% share
16,703g
255 CS · 7.1/m
Koldo#1233
Alistar · Support
3 / 11 / 22
64.1% KP
7,601
6% share
11,303g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
