Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 103 days ago
7 / 1 / 7
K / D / A
41.2%
Kill participation
1,129.6
Damage / min
11,884g
454.7 gold / min
13
8 placed · 0 cleared
215
8.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnnie IRL#Annie
Annie · Top
7 / 1 / 7
41.2% KP
29,521
23.5% share
11,884g
215 CS · 8.2/m
legacy#0206
Viego · Jungle
18 / 4 / 8
76.5% KP
40,119
32% share
17,976g
236 CS · 9/m
Zethious#EUW
Yasuo · Mid
4 / 4 / 8
35.3% KP
14,062
11.2% share
11,595g
232 CS · 8.9/m
emiliana#wckd
Hwei · ADC
4 / 4 / 19
67.6% KP
30,468
24.3% share
13,067g
217 CS · 8.3/m
CristinaFerreira#PT1
Nautilus · Support
1 / 8 / 19
58.8% KP
11,381
9.1% share
7,962g
26 CS · 1/m
Red side
DefeatTea#2299
Sion · Top
1 / 6 / 4
23.8% KP
11,298
14% share
9,750g
238 CS · 9.1/m
tommy vercetti#252
Rengar · Jungle
8 / 8 / 5
61.9% KP
20,628
25.6% share
10,953g
176 CS · 6.7/m
TWTV Peng04#Yuqi
LeBlanc · Mid
4 / 6 / 4
38.1% KP
22,440
27.9% share
10,540g
199 CS · 7.6/m
Smietanek#CHOOM
Ekko · ADC
7 / 6 / 8
71.4% KP
18,967
23.6% share
11,352g
181 CS · 6.9/m
DucksInTheSea#DK1
Rell · Support
1 / 8 / 13
66.7% KP
7,128
8.9% share
7,029g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
