Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 102 days ago
9 / 5 / 4
K / D / A
41.9%
Kill participation
1,037
Damage / min
10,555g
443.2 gold / min
15
7 placed · 2 cleared
168
7.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ1HUIV#000
Jayce · Top
4 / 9 / 0
22.2% KP
12,688
18% share
9,814g
214 CS · 9/m
Regn#EU1
Graves · Jungle
5 / 6 / 5
55.6% KP
15,121
21.5% share
10,197g
162 CS · 6.8/m
Galați#77251
Akali · Mid
3 / 1 / 3
33.3% KP
13,697
19.5% share
9,571g
177 CS · 7.4/m
Left Hand#korea
Ezreal · ADC
5 / 9 / 3
44.4% KP
20,513
29.2% share
11,879g
193 CS · 8.1/m
SpatialAwareness#macro
Janna · Support
1 / 6 / 12
72.2% KP
8,294
11.8% share
7,032g
17 CS · 0.7/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
9 / 5 / 4
41.9% KP
24,698
28.6% share
10,555g
168 CS · 7.1/m
EMPEROR AGURIN#ROYAL
Wukong · Jungle
9 / 1 / 5
45.2% KP
15,755
18.2% share
12,685g
179 CS · 7.5/m
Po Gap#EUW
Ryze · Mid
8 / 1 / 9
54.8% KP
22,812
26.4% share
13,121g
243 CS · 10.2/m
Mαster Oogwαy#EUW
Kai'Sa · ADC
3 / 4 / 6
29% KP
15,679
18.1% share
12,833g
217 CS · 9.1/m
f1sting session#xxx
Rell · Support
2 / 7 / 15
54.8% KP
7,446
8.6% share
8,026g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
